
Dracula
- RANGED
- ROAMER
- DISABLER
- PUSHER
A ranged roamer who controls the ground in front of the lane.
- Mid46
- Off82
- Hard Support64
| ATTRIBUTE | BASE | PER LEVEL |
|---|---|---|
| Force attack lethality | 20 | 2.5 |
| Flow ability economy and spell power | 17 | 2.4 |
| Tempo action frequency | 21 | 3.2 |
| Resolve survivability | 29 | 3.5 |
| Attack range | 650 cm |
|---|---|
| Attack point | 0.45 s |
| Move speed | 315 |
| Base attack time | 1.8 s |
| Lock acquisition | 0.31 s |
| Armour | 2.5 |
| Magic resistance | 25 % |
The numbers on this page are placeholder content, not authored values.
Kit
- QBlood Toll
Shields an ally and passes the next hit they take back to you.
Damage70 / 125 / 180 / 235Duration2s / 3s / 4s / 5sCooldown20s / 18s / 16s / 14sCost80 / 95 / 110 / 125 - EMire Verdict
Burns the ground beneath the target for a few seconds.
Damage90 / 145 / 200 / 255Duration3s / 4s / 5s / 6sCooldown18s / 16s / 14s / 12sCost90 / 105 / 120 / 135 - CGrave Sunder
Silences the target for as long as you keep the lock.
Damage110 / 165 / 220Duration4s / 5s / 6sCooldown16s / 14s / 12sCost100 / 115 / 130 - XBone Lash
Cleaves the locked target and the unit standing behind it.
Damage130 / 185 / 240Duration5s / 6s / 7sCooldown14s / 12s / 10sCost110 / 125 / 140 - VQuake TollULTIMATE
Throws a line of iron that stops at the first enemy it meets.
Damage150Duration6sCooldown12sCost120
Holds a lock for two seconds longer after the target leaves sight.
Transforms Blood Toll: its cooldown is refunded when it lands a kill.
Talents
- Blood Toll hits a second target10+6 Force
- +12% magic resistance15+20% lifesteal
- +250 mana20+2 armour
- +200 health25Blood Toll slows by a further 15%
A point at each of levels 10, 15, 20 and 25, and then again at 27 to 30 — the later four take the side you passed over, so a hero at the level cap holds all eight. Both sides are always drawn: what you did not take stays visible.