Field of Valour
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FIELD OF VALOUR / HERO DOSSIER
NUKER · ESCAPE · ROAMER

Fray

A veiled melee raider who commits short-range magic, hooks to terrain, and guards briefly against distant fire while a fixed breach wave resolves.

Fray concept artwork
Concept art

Abilities.

In development
1 / 4
Example recordingQ · Veil Sever
Ready to play · example recording

Example recording · Ability-specific video coming later.

Ability / Q / 4 ranks

Veil Sever

ActiveUnit

Cut one nearby enemy with the void dagger, dealing magical damage and briefly reducing its magic resistance.

Hint

Disengage after the cut or dispel the brief vulnerability before follow-up spells.

Cooldown
14s / 13s / 12s / 11s
Cost
65 / 75 / 85 / 95
Range
200 cm
Cast time
0.3s
Magical damage
80 / 115 / 150 / 185
Magic resistance reduction
4 / 6 / 8 / 10 percentage points for 2.5 s; applied after hit
Stack rule
One Veil Sever debuff; refresh only; basic-dispellable

Build a guide.

0 / 22 ability points

Rules & data

FOV grants one ability point per level from 1–22: 15 kit ranks and 7 shared stat boons. Basic ranks normally unlock at 1/3/5/7 (then 9 if a fifth rank exists); ultimate ranks at 6/12/18, up to that ability's authored maximum. Per-ability overrides take priority. These are minimum hero levels, not a wait after your last pick: delayed catch-up ranks are allowed. Every pick is checked against earlier and later allocations.

Boons add +1 to all attributes; all seven ranks unlock at level 2 and share the ability-point budget. Existing shared guides retain later banked picks in the same grid; invalid old picks stay removable.

Talents have not yet been published for this hero; this guide plans abilities only. Innates and item upgrades cost no ability points.

Hero kits are proposed designs and may change during development. This is a planning draft, not a certified in-game build.

Ability order Levels 1–22

Choose a cell to learn a rank; choose it again to clear. Scroll for later levels. Arrow keys move between cells.

Levels 1–22

Have a guide code? Open it →
Field of Valour / Guide

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Case-sensitive · Open codes at fieldofvalour.com/g/

On the battlefield.

PROPOSED LANE PROFICIENCY
  • Mid85
  • Soft Support60
Playstyle

A veiled melee raider who commits short-range magic, hooks to terrain, and guards briefly against distant fire while a fixed breach wave resolves.

Trade-off

Close pressure, roots, damage over time and limited landing choices punish him. His distant-source guard has a finite pool and cannot make him ethereal or untargetable.