Field of Valour
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FIELD OF VALOUR / HERO DOSSIER
DURABLE · DISABLER · INITIATOR

Bailiff

A close prison warden who denies attacks and items with short basics, then risks a stationary channel to hold two prisoners whose spells remain a threat.

Bailiff concept artwork
Concept art

Abilities.

In development
1 / 4
Example recordingQ · Toothlock
Ready to play · example recording

Example recording · Ability-specific video coming later.

Ability / Q / 4 ranks

Toothlock

ActiveDirectional

Sweep the key-cleaver across nearby weapons, damaging and briefly disarming enemies in front of you.

Hint

Leave the short cone or answer with a hero spell. Disarm does not stop ordinary casting or items.

Cooldown
15s / 14s / 13s / 12s
Cost
60 / 70 / 80 / 90
Range
280 cm
Cast time
0.4s
Physical damage
60 / 90 / 120 / 150 once in a 90-degree 280 cm cone.
Disarm
0.7 / 0.9 / 1.1 / 1.3 s after damage; attacks and acquisition stop, but ordinary hero spells and items remain available.
Limits
Fixed spell packet, no normal-attack procs, no pull or automatic facing. Public cone and key-tooth audio at commitment.

Build a guide.

0 / 22 ability points

Rules & data

FOV grants one ability point per level from 1–22: 15 kit ranks and 7 shared stat boons. Basic ranks normally unlock at 1/3/5/7 (then 9 if a fifth rank exists); ultimate ranks at 6/12/18, up to that ability's authored maximum. Per-ability overrides take priority. These are minimum hero levels, not a wait after your last pick: delayed catch-up ranks are allowed. Every pick is checked against earlier and later allocations.

Boons add +1 to all attributes; all seven ranks unlock at level 2 and share the ability-point budget. Existing shared guides retain later banked picks in the same grid; invalid old picks stay removable.

Talents have not yet been published for this hero; this guide plans abilities only. Innates and item upgrades cost no ability points.

Hero kits are proposed designs and may change during development. This is a planning draft, not a certified in-game build.

Ability order Levels 1–22

Choose a cell to learn a rank; choose it again to clear. Scroll for later levels. Arrow keys move between cells.

Levels 1–22

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Field of Valour / Guide

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On the battlefield.

PROPOSED LANE PROFICIENCY
  • Off85
  • Soft Support65
Playstyle

Hold a short choke with separate attack and item denial, then commit his own stationary body to a finite two-prisoner Root and Disarm.

Trade-off

No mobility or protection from spells; his long prison leaves victims able to interrupt him with abilities or items. Strong dispels, allied displacement and pressure on his stationary body end the hold.