Field of Valour
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FIELD OF VALOUR / HERO DOSSIER
DURABLE · DISABLER

Wick

A cold military field inspector with three unlit wicks and a plain heavy mace.

Wick concept artwork
Concept art

Abilities.

In development
1 / 4
Example recordingQ · Inspection Blow
Ready to play · example recording

Example recording · Ability-specific video coming later.

Ability / Q / 4 ranks

Inspection Blow

ActiveUnit

Strike a nearby enemy with the field mace, dealing physical damage and briefly Breaking its passives.

Hint

Keep him out of melee range, counter with active spells/items, or use an allied basic dispel to clear Break.

Cooldown
15s / 14s / 13s / 12s
Cost
65 / 75 / 85 / 95
Range
250 cm
Cast time
0.4s
Damage
75 / 105 / 135 / 165 non-attack physical
Break
1.2 / 1.6 / 2.0 / 2.4 s
Targets
One enemy hero/creep; no stun, slow, item-active block or bonus ordinary attack

Build a guide.

0 / 22 ability points

Rules & data

FOV grants one ability point per level from 1–22: 15 kit ranks and 7 shared stat boons. Basic ranks normally unlock at 1/3/5/7 (then 9 if a fifth rank exists); ultimate ranks at 6/12/18, up to that ability's authored maximum. Per-ability overrides take priority. These are minimum hero levels, not a wait after your last pick: delayed catch-up ranks are allowed. Every pick is checked against earlier and later allocations.

Boons add +1 to all attributes; all seven ranks unlock at level 2 and share the ability-point budget. Existing shared guides retain later banked picks in the same grid; invalid old picks stay removable.

Talents have not yet been published for this hero; this guide plans abilities only. Innates and item upgrades cost no ability points.

Hero kits are proposed designs and may change during development. This is a planning draft, not a certified in-game build.

Ability order Levels 1–22

Choose a cell to learn a rank; choose it again to clear. Scroll for later levels. Arrow keys move between cells.

Levels 1–22

Have a guide code? Open it →
Field of Valour / Guide

Share Wick.

Scan. Open. Make it yours.

Case-sensitive · Open codes at fieldofvalour.com/g/

On the battlefield.

PROPOSED LANE PROFICIENCY
  • Off85
  • Soft Support60
Playstyle

A grounded controller who separates passive suppression, timed terrain capture and spell denial into readable commitments.

Trade-off

Slow, short reach and no escape; chip hits strip stored protection and opponents can leave wax before it hardens.