
Surveyor
A reserved navigator who wins by placing useful measurements before a fight and standing at the right angle when they resolve.

Abilities.
In developmentExample recording · Ability-specific video coming later.

Survey Pin
Plant one visible survey mark with a small impact. You can maintain three marks, which your other spells consume to draw their geometry.
Pin locations and expiry are readable. Move the fight away, force an early spend or pressure the caster during recharge.
- Cooldown
- 0.6s / 0.6s / 0.6s / 0.6s
- Cost
- 20 / 25 / 30 / 35
- Charges
- 3 / 3 / 3 / 3
- Recharge
- 12s / 11s / 10s / 9s
- Range
- 700 cm
- Cast time
- 0.35s
- Impact
- 30 / 45 / 60 / 75 magical in 80 cm radius on placement, once; public 0.35 s point warning.
Example recording · Ability-specific video coming later.

Ruled Current
Draw a line from one of your survey pins and consume it to fire a narrow current. Enemies in the far end of the line are briefly silenced.
Step sideways out of the 90 cm band or toward its near end to avoid silence. Force the caster to spend a pin that would otherwise complete the ultimate.
- Cooldown
- 11s / 10s / 9s / 8s
- Cost
- 65 / 75 / 85 / 95
- Range
- 700 cm
- Cast time
- 0.5s
- Damage
- 70 / 105 / 140 / 175 magical once per enemy in the band at resolution after 0.5 s public warning; no moving pull or repeated hits.
- Pin interaction
- Other pins crossed by the line are unchanged. No chaining, echo, damage amplification or automatic second segment.
Example recording · Ability-specific video coming later.

Remote Bearing
Completing a survey spell from a sufficiently distant pin gives a brief burst of movement speed. The reward helps you change angle for the next measurement.
Close onto the caster so useful nearby pins do not qualify, or dispel/slow after the speed proc. Setup still takes time.
- Cooldown
- 6s / 6s / 6s / 6s
- Cost
- 0 / 0 / 0 / 0
- Reward
- 8 / 12 / 16 / 20% movement speed for 2 s after successful E resolution, if body-to-consumed-pin distance was at least 300 cm at commitment.
- Break
- Suppresses reward and removes any current passive-granted speed; does not bank missed procs.
Example recording · Ability-specific video coming later.

Closed Survey
Consume three prepared pins to close a triangular survey. Catching an enemy with two different inward edges earns a long stun, trading part of the former burst for a team setup.
Leave the triangle before release or cross only one moving edge. A strong ally dispel ends the earned stun. Pressure his positioning or wait out his finite pin lifetimes to deny a valid three-vertex setup.
- Cooldown
- 140s / 130s / 120s
- Cost
- 190 / 235 / 280
- Range
- 900 cm
- Cast time
- 0.8s
Build a guide.
Ability order Levels 1–22
Choose a cell to learn a rank; choose it again to clear. Scroll for later levels. Arrow keys move between cells.
Levels 1–22