
The Tailor
A four-footed cloth custodian who exposes his own body to fold an ally briefly out of danger, then cuts enemy attacks with a warned shears sweep.

Abilities.
In developmentExample recording · Ability-specific video coming later.

Closing Shears
Open the great shears toward an area in front, then snap them shut to damage and root enemies caught between the blades.
Step out of the warned wedge or strong-dispel its root. The Loomkeeper must be close.
- Cooldown
- 16s / 15s / 14s / 13s
- Cost
- 65 / 75 / 85 / 95
- Range
- 325 cm
- Cast time
- 0.45s
- Footprint
- 60 degree frontal wedge reaching 325 cm, direction fixed at commitment
- Damage
- 70 / 100 / 130 / 160 non-attack physical
- Root
- 0.8 / 1.0 / 1.2 / 1.4 s
Example recording · Ability-specific video coming later.

Fold Stitch
Fold one nearby ally out of the world while the Loomkeeper channels in place. The ally avoids incoming damage briefly, then returns to the same spot with any surviving debuffs.
Interrupt the visible Loomkeeper to release the ally early, then pressure the marked return point. Existing control can still be active on return, and the fixed six-second reentry guard prevents repeated hide chaining.
- Cooldown
- 30s / 28s / 26s / 24s
- Cost
- 90 / 105 / 120 / 135
- Range
- 350 cm
- Cast time
- 0.35s
Example recording · Ability-specific video coming later.

Layered Weave
After a spell first damages the Loomkeeper, the cloth softens that same cast's later damage packets for a short time. Single heavy hits and ordinary attacks receive no protection.
Use isolated bursts or ordinary attacks, change ability instances, or apply Break. The first packet of each new cast always lands without this protection.
- Cooldown
- 0s / 0s / 0s / 0s
- Cost
- 0 / 0 / 0 / 0
- First packet
- First positive enemy non-attack physical/magical packet from each ability activation deals full normal damage and stamps that cast ID
- Later reduction
- 10 / 15 / 20 / 25% of each later post-mitigation packet from that SAME activation; at most 40 / 60 / 80 / 100 total HP prevented per cast ID
- Window
- 8 s from first packet, never refreshed. A new activation must land its own full first hit
- Accounting
- Reduction after normal mitigation; no Flow prevention scaling and no same-name stacking
Example recording · Ability-specific video coming later.

Severing Sweep
Sweep the shears through the front arc, cutting away one removable enemy buff and Disarming struck enemies for a sustained protection window.
Back out of the close fixed sweep or interrupt its wind-up. Dispel the Disarm, switch to spells/items, or have a teammate pressure the Loomkeeper while your attacks are unavailable.
- Cooldown
- 135s / 125s / 115s
- Cost
- 160 / 205 / 250
- Range
- 425 cm
- Cast time
- 0.7s
- Footprint
- 100 degree cone, 425 cm reach, fixed direction; 0.7 s public raised-shears warning.
- Physical damage
- 100 / 150 / 200 once; no attack procs.
Build a guide.
Ability order Levels 1–22
Choose a cell to learn a rank; choose it again to clear. Scroll for later levels. Arrow keys move between cells.
Levels 1–22